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04:51 Feb 1st, 2013 | Edited: 05:22 Feb 1st, 2013

unv_annihilator

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BUGS? Couple possible issues.

So not 100% sure if this is a bug or intended, but when you queue up lets say infantry to build on your capital the cost calculations of 50% off isn't accounted for until after the order is made. So if I have and spend 1mil on infantry, it will only use .5mil on troops (although still a normal worth of 1mil).

How it should, in my opinion, be done is to realize that is the capital and display the capital costs (after discount) when queueing. That way I can queue my full money on my capital if I with instead of a never ending cycle of my queueing the remaining 50% of money into something else.

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04:56 Feb 1st, 2013

unv_annihilator

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Also it'd be good if we could get an effective chart as far as what is worth what in basic infantry. AKA you say "Sending in the equivalent force of 1,193 basic troops", but you never really state the net worth of say basic tanks/aircraft. So is a tank 1.5 of a basic troop? Or am I wrong in assuming there are such conversions?

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05:01 Feb 1st, 2013

unv_annihilator

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And it seems that you get 1/2 of your hourly money every 15 mins instead of 1/4th. I mean it makes for faster games and is nice, but at the same time it's weird that it'd say 1/4th if it's 1/2

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22:17 Feb 1st, 2013

protheus99



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thanks for pointing these things out i will take a look at them this weekend

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