New Features This Weekend (Details)
It's been a little bit since there have been new features. Just wanted to show you guys plans for my wild coding weekend.
- Nuke Radiation: When a nuke is dropped on a country, a small amount of units in that country will die every hour, because of radiation. This will be persistent until the game ends and affects ALL the players, including the one that dropped the nuke if they take the country.
- Additional air drop packages.
- Weather Control: A research item. Allows you to generate dangerous weather conditions, such as Tornados, Hurricanes, Wildfires in an enemy country. Once researched, it's free to use, but takes time to regenerate to be used again.
- A game chat wall merged with the battle logs.
I hope to have these done this weekend. If you have any feedback, or other ideas, post them here.
You should make it so the country will rebel easier if less troops are present. Let's say if I take over another country and leave no troops in the old. I think there needs to be at least a thousand to protect it.
So your military size affects population happiness?
Yes, people need to feel protected, if not anarchy starts. Witch the place it happens loses control.